FAÍÑA, A. .; LÓPEZ-RODRÍGUEZ, J. .; VARELA-CANDAMIO, L. . USING GAME THEORY IN COMPUTER ENGINEERING EDUCATION THOUGH CASE STADY METHODOLOGY: KODAK VS POLARIOD IN THE MARKET FOR INSTANT CAMERAS. Journal of Mobile Multimedia, [S. l.], v. 10, n. 3-4, p. 252–262, 2014. Disponível em: https://journals.riverpublishers.com/index.php/JMM/article/view/4573. Acesso em: 19 apr. 2024.