DESIGNING VIRTUAL ENVIRONMENTS TO SUPPORT COLLABORATIVE WORK IN REAL SPACES

Authors

  • LUIS A. GUERRERO Collaborative Applications Research Laboratory Department of Computer Science Universidad de Chile Blanco Encalada 2120, Santiago, Chile
  • CÉSAR A. COLLAZOS Collaborative Applications Research Laboratory Department of Computer Science Universidad de Chile Blanco Encalada 2120, Santiago, Chile
  • JOSÉ A. PINO Collaborative Applications Research Laboratory Department of Computer Science Universidad de Chile Blanco Encalada 2120, Santiago, Chile
  • SERGIO F. OCHOA Collaborative Applications Research Laboratory Department of Computer Science Universidad de Chile Blanco Encalada 2120, Santiago, Chile
  • FELIPE AGUILERA Collaborative Applications Research Laboratory Department of Computer Science Universidad de Chile Blanco Encalada 2120, Santiago, Chile

Keywords:

Collaborative Virtual Environments (CVE), Web applications

Abstract

Typical Collaborative Virtual Environments (CVEs) are a metaphor of real environments, but they are not a copy of them. It is very common in communities that members do not know each other or do not have a real space for meetings. The design of a CVE for people who know each other and interact in a real space is different to the traditional CVE design. It should consider the real location of each resource, appropriate awareness and communication strategies, and human-human and human-resource relations. Our University Department was selected as an example organizational unit for experimentation. We start with the real physical environment and we design a CVE prototype to provide new collaboration features for people working in the unit and for those who will visit it. There are many advantages of the approach. First, people are familiar with the basic physical environment. Second, some activities requiring physical presence can be done with virtual presence, enabling employees to work in convenient ways. Third, new opportunities for collaborative work appear, as it is easy to do them with the proposed CVE. Finally, the approach is extensible, since new features can be added.

 

Downloads

Download data is not yet available.

References

Benyon, D., & HööK, K.,Navigation in information spaces: supporting the individual. In: Human-

Computer Interaction: Proceedings of Interact’97. S. Howard, J. Hammond and G. Lindagaard

(eds). London: Chapman & Hall, 1997.

Benford, S., & Brown, C., Reynard, Greenhalgh, C. Shared spaces: Transportation artificially and

spatially. Proceedings of the 1996 ACM Conference on Computer Supported Work, pp. 77-86,

Boston, MA, 1996.

Bolas, M., Designing virtual environments. In: The Virtual Reality Casebook, C.G. Loeffler and

T. Anderson (eds.), New York: Van Nostrand Reinhold, 1994.

Bowers, J., & Martin, D., Informing collaborative information visualization through an

ethnography of ambulance control. Proceedings of ECSCW’99, Copenhagen, pp.311-330, 1999.

Churchill, E., & Snowdon, D.,Collaborative virtual environments: an introductory review of issues

and systems. Virtual Reality: Research, Development and Applications, 3, pp.3-15, 1998.

Davenport, G, & Bradley, B., The care and feeding of users. In: Visions and Views, IEEE

Multimedia, Jan-March, pp. 8-11, 1997.

Debevec, P., Taylor, C., & Malik, J., Modeling and rendering architecture from photographs: a

hybrid geometry -and image- based approach. Proceedings of Siggraph’96, ACM Press, New

York, pp.11-20, 1996.

Frecon, E., & Nou A., Building distributed virtual environments to support collaborative work.

ACM Symposium on Virtual Reality Software and Technology, VRST'98, pp.105-113,

Taipei,Taiwan, Nov. 1998.

Gibson, W., Neuromancer. New York: Grafton, 1989.

Greenhalgh, C.,Analyzing movements and world transitions in virtual reality tele-conferencing.

Proceedings of Fifth European Conference on Computer Supported Cooperative Work,

ECSCW’97. Dordrecht: Kluwer Academic, 1997.

Guerrero, L, Collazos, C., Pino, J.,Aguilera, F. & Ochoa, S., Collaborative Virtual Environments

Based on Real Work Spaces, Proceedings of HCI International, Lawrence Erlbaum Associates,

Inc, Crete, Grecia, June, 2003, Vol. 4, pp. 1113-1117. C. Stephanidis (ed.).

Guerrero, L. A., Collazos, C., Pino, J., Ochoa, S., & Aguilera, F., Designing Collaborative Virtual

Environments Based on Real Spaces to Promote Community Interaction. Proceedings of the First

Latin American World Wide Web Conference (LA-WEB 2003), IEEE Computer Society Press,

November 2003, Santiago, Chile, pp. 58-65

Heath, C.,& Luff, P., Collaborative activity and technological design: task coordination in London

Underground control rooms. L. Bannon, M. Robinson and K. Schmidt (eds.), Proceedings of

ECSCW’91, Dordrecht: Kluwer Academics, pp.65-80, 1991.

Jackson, R., & Fagan, E., Collaboration and leanring within inmersive virtual reality. Proceedings

of Collaborative Virtual environments. San Franciso, USA, pp.83-92, 2000.

Kande, T., Rander, P., Vedula, S., & Saito, H.,Virtualized reality digitizing a 3D-time-varying

event as is an in real time. In: Mixed reality, merging real and virtual worlds, Yuichi Ohta and

Hideyuki Tamura (eds), Springer-Verlag, pp.41-57, 1999.

McGrath A., & Prinz, W., All that is solid melts into software. In: Collaborative Virtual

Environments: Digital Spaces and Places for CSCW: An introduction. E. Churchill, D. Snowdon

and A. Munro (eds), pp.99-114, 2001.

McMillan, L., Bishop, & G., Plenoptic modeling: an image-based rendering system. Proceedings

of Siggraph’95, ACM Press, New York, pp-39-46, 1995.

Moran, T,& Anderson, R., The workaday world as a paradigm for CSCW design. Proceedings of

CSCW’90, New York: ACM Press, 1990.

Mynatt, E., & Adler, A., Ito, M., & O’Day, V., Network Communities: Something Old,

Something New, Something Borrowed, Something Blue. Computer Supported Cooperative Work,

(1). Kluwer Academic Publishers, Dordrecht, 1998.

Mynatt, E., Adler, A., Ito, M., & O’Day, V., Design for network communities. In Proc. Of the

ACM Conf on Human Factors in Computing Systems (CHI97), pp. 210-217, Atlanta, USA, 1997

Pauli, C., & Reusser, K., Supporting collaborative problem solving: supporting collaboration and

supporting problem solving. Proceedings of Swiss Workshop on Collaborative and Distributed

systems, 1997.

Schuler, D., New Community Networks. Addison-Wesley Publishing Company Inc, 1996.

Schwartz, E.., Building community. Philadelphia, PA: The Institute for the Study of Civic Values,

Snowdon, D., Churchill, E., & Munro, A., In Collaborative Virtual Environments: Digital places

and spaces for interaction E. Churchill, D. Snowdon and A. Munro (eds), pp. 3-19, 2001.

Sohlenkamp, M. , virtual office environment supporting shared applications. Proceedings of 3rd.

International Montpellier Conference Interface to Real and Virtual Worlds, EC2, Paris, France,

pp.163-173, 1994.

West, A., & Hubbold, R., System challenges for collaborative virtual environments. In

Collaborative Virtual Environments: Digital places and spaces for interaction. E. Churchil, D.

Snowdon and A. Munro (eds), pp. 43-54, 2001.

http://www.sandia.gov/media/NewsRel/NR2000/virtual.htm

Downloads

Published

2004-10-28

How to Cite

GUERRERO, L. A. ., COLLAZOS, C. A., PINO, J. A. ., OCHOA, S. F. ., & AGUILERA, F. . (2004). DESIGNING VIRTUAL ENVIRONMENTS TO SUPPORT COLLABORATIVE WORK IN REAL SPACES. Journal of Web Engineering, 2(4), 282–294. Retrieved from https://journals.riverpublishers.com/index.php/JWE/article/view/4361

Issue

Section

Articles