Apport des techniques d'animation a I 'interpretation des simulations , . numer1ques

Authors

  • Pierre Beckers LTAS-lnfographie, Universiti de Liege 21, rue E. Solvay, 4000 Liege, Belgique

Keywords:

Computer graphics, animation, rendering, modeling, virtual reality

Abstract

Rendering techniques allow to obtain pictures of objects or virtual 3-D scenes. In the field of technical drawing, they are not useful because it is necessary to superpose an additional abstract information. Only movement, produced with animation techniques, is able to produce pictures where the third dimension of the object is restored. Some experiences peifonned with young non experimented students have demonstrated the validity of this approach.

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References

[BER 77] BERTIN J., La graphique et le traitement graphique de !'information, Flammarion,

[FAR 90] FARGE M., << Choix des palettes de couleurs pour Ia visualisation des champs scalaires

bidimensionnels »,l'Aeronautique et l'Astronautique, no 140, 1990-1.

[ITI 64] !TIEN J., Art de Ia couleur, Dessain et Tobra, 1984.

[POV 96] Pov-TEAM, Persistence of Vision Ray-Tracer (POV-Ray), User's Documentation

0.10, www.povray.org, 1996.

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Published

2000-03-04

How to Cite

Beckers, P. . (2000). Apport des techniques d’animation a I ’interpretation des simulations , . numer1ques. European Journal of Computational Mechanics, 9(1-3), 349–359. Retrieved from https://journals.riverpublishers.com/index.php/EJCM/article/view/2961

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Section

Original Article