DISTRIBUTED SCHEDULING IN A TIME-VARYING AD HOC NETWORK

Authors

  • TIINA HEIKKINEN Department of Computer Science, University of Helsinki, P.O. Box 68 FIN-00014, Finland
  • ARI HOTTINEN Nokia Research Center, P.O. Box 407 FIN-00045, Finland

Keywords:

wireless scheduling, ad hoc networks, game theory, energy efficiency

Abstract

This paper studies opportunistic distributed scheduling in an ad hoc wireless network, assuming partial orthogonality among multiple transmitters. The approach is based on game theory. A fair distributed scheduling scheme in a time-correlated channel is defined using a synchronous game for highly orthogonal transmitters and using an asynchronous game based on one-at-a-time transmission otherwise. Distributed game heuristics only require local node level information but still achieve a significant portion (at least 80 % in example cases) of the sum of rates obtained using coalitional uplink proportional fair scheduling for a wide range of orthogonality factors. An asynchronous game based on one-at-a-time transmission performs well relative to PFS for non-orthogonal trans- mitters. In addition to noncooperative game models, a cooperative game model for threshold-based scheduling is studied.

 

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Published

2009-03-24

How to Cite

HEIKKINEN, T. ., & HOTTINEN, A. . (2009). DISTRIBUTED SCHEDULING IN A TIME-VARYING AD HOC NETWORK. Journal of Mobile Multimedia, 5(3), 238–254. Retrieved from https://journals.riverpublishers.com/index.php/JMM/article/view/4807

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